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orbitalmesh
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Description
Note that this project is animated, and in each variation, you will see different algorithm.
After “AlgoRect” project, I decided to combine multiple algorithms.”OrbitalMesh” is essentially a project in which multiple algorithms collaborate with each other.
The first algorithm is for the distribution of elements such as rectangles and lines. It operates differently in each variation from other variations.
The second algorithm is essentially about how to place these elements inside spheres in a way that they do not overlap. In other words, rotation and movement should be limited to the boundary of the sphere and not extend beyond it.
The final algorithm is related to the type of animation. For example, in some variations, you will see that the rotation of rectangles is performed from different directions to create a sphere. In essence, this algorithm dictates how the evolution of the sphere is created in multiple directions.
I hope you enjoy this project
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